Hi, I am Tim Parnell. I have been making Mac software since 2007, when I released one of my most popular projects, MacDust. Now I write code for Mac, Windows, Linux, iOS, and Web platforms.
I am currently a full time consultant. In the past I have worked as an in-house developer for MacHeist, and with a popular cloud screenshot software startup.
I like to tinker with projects, so send me an email :)
Created to improve the process of code signing executables for Windows. This tool allows developers to use their Mac to codesign Windows software.
Wrote a desktop app to control TP-Link devices via their cloud service. Uses reverse engineered knowledge and isn't authorized, but I wanted a desktop app!
A simple tool that aids in the creation of custom web controls for Xojo. Ensures the proper constants are in place, and helps set up the control as specified in the docs.
An easy to use WYSIWYG rich text editor with HTML input and output for Xojo Developers. Sold to GraffitiSuite as both a Desktop and Web control.
Created to encourage developers to write documentation for their apps. At its peak, Answers was used daily by developers around the world.
A module that allows easy access to Build Step related locations in the Classic Xojo Framework. Recommended by many as it makes sandboxing for Mac easier.
Created a Mac desktop client, for the lovely yourls URL shortener. Desktop client featured a global keyboard shortcut, and a history of links.
Worked on the Mac desktop client. Maintained features, and updated the code for the new upload API. Added drop-on-menuitem feature with the help of friends.
Desktop chat client that connected with the web-based chatroom to receive server notifications which were pushed to Growl, and featured dock icon badges.
Created back when hard drive space was much more limited, MacDust cleaned out caches and other support files that got large rather quickly. One of the pioneers in the category, it also cleaned logs, transcripts, and miscellaneous "dusty" files.